The weeks ago, Valve announced some changes to the items in their game Counter-Strike: Global Offensive. This article examines those changes and what they might mean for other games with item economies.
The “immortal shieldbow nerf” is a change that will be implemented in the upcoming patch. The item has been changed so that it can no longer be used by immortals. Other items have also been nerfed or buffed, depending on how you look at it.
Patch 12.1 will be available shortly in League of Legends, with a global launch date of January 4, 2022. As a result, a number of modifications have been put out on the PBE to see how they effect the condition of the game in Season 12. Aside from modifications to champions and the terrain or landscape, various items, like the legendary item Immortal Shieldbow, are slated to be buffed or nerfed. Here’s what we know so far about the upcoming item changes in Season 12’s first patch, which will be released early next year.
Item Changes in League of Legends Season 12 (Patch 12.1)
[Nerf] Immortal Shieldbow
The Immortal Shieldbow is one of the most important equipment that will be altered in Patch 12.1. This legendary item gained a lot of traction in Season 11 and has a good chance of making AD champions, particularly bot lane carriers like Irelia, almost unkillable. Shieldbow grants additional attack damage and a defensive shield to champions, allowing them to not only survive but also deal devastating blows to their foes. Both features, though, will be weakened next season.
- 55 -> 50 in bonus attack damage
- Shield: 300-800 damage blocked -> 275-650 damage blocked per proc
Eclipse is another legendary item that has been nerfed somewhat. Although, maybe a more precise phrase would be “the thing will return to its previous state.” The cooldown for triggering a boost (15 percent increased move speed and a shield) for melee champions was recently cut by Riot devs, who reduced it to only six seconds between procs. Between each use of Eclipse’s boost, the cooldown will be increased to eight seconds in Patch 12.1.
- Proc cooldown: 6 seconds -> 8 seconds
[Buff] Force of Nature
Force of Nature seemed to be the sole item receiving direct boosts for Patch 12.1 in the most recent PBE cycle. The item grants Champions a movement speed boost, which now lasts seven seconds instead of the current five seconds on live. It will also provide you better defenses, since the magic damage reduction stat has been enhanced by 5%.
- Duration of the move speed boost effect: 5 seconds -> 7 seconds
- 20 percent -> 25% decrease in magical damage
The End of Wit [A new construction route has been established]
Finally, there will be some modifications to Wit’s End, albeit they will not be direct boosts or nerfs. Instead, the item’s development path will be standardized such that the component items’ stats match the final Wit’s End more accurately. Heartbound Axe, Negatron Cloak, and a Long Sword are part of the current formula (and 750 gold). The Negatron Cloak is “downgraded” to its component Null-magic Mantle for the new route, which costs half as much. Meanwhile, the Long Sword is replaced by the Pickaxe, which is more powerful (but also more costly).
- Wit’s End has released a new recipe:
- Heartbound Axe (1100 gold) – 300 gold Dagger + 350 gold Long Sword + 450 gold
- Mantle of Null-magic (450 gold)
- With a pickaxe (875 gold)
- 675 gold
Check out our masterlist to stay up to know on the remainder of Season 12’s planned changes.
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The “immortal shieldbow counter” is a new item that was released with the patch. It has been nerfed and other items have been changed as well.
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